Project archive

Games, systems, and web products I have built.

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Showing 20 projects

Axie avatar selection screen in Lunacia
Pre-release multiplayer RPG
  • Game

Lunacia: The Original Dream

Leading a 3D online game that combines farming, home decoration, and PvE, while using AI to help a small core team handle a much larger product scope.

Project Idle gameplay with an Axie party, skills, and equipment systems
Idle RPG · Prototype & team building
  • Game

Project Idle

Project Idle grew from a solo prototype in mid-2024 into an on-site team in Ho Chi Minh City and an Idle RPG shown through a public trailer. The response to that release became the starting point for Lunacia.

Official Axie Moody logo
Multiplayer game jam prototype
  • Game

Axie Moody

Led a three-person team from the original GDD to a multiplayer prototype, while directly designing the UI, implementing the game, and organizing a playtest tournament.

GIAOHANGNGAY commerce platform interface
Commerce platform
  • Web
  • System

GIAOHANGNGAY

A platform for merchants to create and manage online and offline stores. The product is closed; I now provide maintenance support only for existing customers who still use it.

Brand website
  • Web

OneOne

Built a new website for the OneOne rice cracker brand as part of its rebrand.

Cosmetic auction e-commerce
  • Web

BABAE

Built a cosmetics auction website where customers could bid on products and use a voucher program.

Cosaco corporate website interface
Corporate website
  • Web

Cosaco

Implemented the front end with a focus on technical SEO and Google PageSpeed performance.

Milem premium cosmetics storefront
Premium e-commerce
  • Web

Milem

Supported a premium cosmetics store through product photography, visual guidelines, and code maintenance after launch.

CITIGRAND real estate website interface
Real estate website
  • Web

CITIGRAND

Implemented a real estate website with a visual direction that stood apart from common landing pages at the time.